From the mind of Will Wright, the creator of The Sims, comes SPORE,
an epic journey that takes you from the origin and evolution of life
through the development of civilization and technology and eventually
all the way into the deepest reaches of outer space.
Begin your
odyssey at the dawn of life as a simple microbe just trying to survive,
then use the fun, intuitive Editors to evolve the creature from its
microscopic origins into an intelligent, tool-using race. Guide your
species as it builds (and the player designs) villages, buildings,
cities, and vehicles. Along the way to becoming a global civilization
you can choose whether to hunt or forage, attack or trade, be nice or
play rough!
All the action takes place in a huge, lush world
populated with creatures evolved by other players and shared over
SPORE’s central servers. When it’s ready, your one-time pond scum
launches into space in its UFO on a grand voyage of discovery, planet
forming, or destruct-ion! As you explore and play in this limitless
universe of unique worlds, your personal Sporepedia tracks all the
creatures you’ve met and places you’ve visited.
Take complete control of your creature’s fate as you guide it through the following six evolutionary phases: -
Tidepool phase: Fight with other creatures and consume them to adjust
the form and abilities of your creature. It’s survival of the fittest
at the most microscopic level. - Creature phase: Venture onto dry
land and help your creature learn and evolve with forays away from your
safe haven. Carnivore or Herbivore? Social or Independent? The choice
is yours. - Tribal phase: Instead of controlling an individual
creature, you are now caring for an entire tribe of your genetic
craftwork. Give them tools and guide their interactions as you slowly
upgrade their state of existence. - City phase: Bring your
creatures’ race into a new golden era by building up the technology,
architecture, and infrastructure of their city. - Civilization
phase: Once your city is established, your creatures begin seeking out
and interacting with other cultures. You can have them do so with an
olive branch or a war cry—either way, the goal for your creatures is to
unify the planet. - Space phase: The time has come to move on to
other worlds in your solar system. Make first-contact, colonize, or
terraform, then venture further to find other solar systems scattered
throughout a magnificently rendered galaxy. A ‘mission’ structure
provides new goals and paths to follow as you begin to spread through
the universe.