In a rather disappointing speech Kazuo Hirai, the President
of Sony Computer Entertainment, announced today at Tokyo Game Show 2007 another
embarrassing delay for Sony.
Hirai, the man who replaced two months ago Ken Kutaragi,
said that the launch of Home, the virtual 3D gaming world, was postponed for spring
2008.
Sony’s project Home was announced earlier this year at Game
Developers Conference by Phil Harrison, President, Worldwide Studios, Sony
Computer Entertainment (SCE).
As Harrison described it, “Home” for PS3 users appears to be
a mix of SecondLife and Nintendo's Mii, in which the avatars are very
customizable and designed to look like real life humans. Harrison said that
players will be able to communicate via voice, text chat (supported by a USB
keyboard or a virtual keyboard) and through canned speech and gesture. The
environment looks like a luxury resort and Sony said that every PS3 owner using
'Home' will get their own private apartment, which can be customized with
almost any media available on
PlayStation 3's HDD.
Also Sony has embedded into the game the possibility of
displaying custom content on public displays within the virtual world, opening
the way to showing advertisements, trailers, and user-created content.
Sony said Home will have a “Hall of Fame,” where the users
can display their 3D trophies, unlocked through in-game milestones in PS3
games.
Of course, “Home” was intended to stimulate users into
buying and playing new PS3 games, which will lead to the unlocking of different
items within the virtual world.
Initially “home” was scheduled to be released this fall, but
today Kazuo Hirai explained that Sony is not ready with their homework.
“We want this to be a worldwide service,” Hirai said. “…We
want to make sure that we have a range of services which can be satisfactory to
our users throughout the world… so we decided to delay the service’s launch
date… Please be patient in this regard.”
Although it was widely anticipated that Sony will use the
Tokyo gaming event to lower the price of its gaming console, Kazuo Hirai said
there is be "no surprise in this regard this year".
"Price is a very important aspect, but at the same time
the urgent matter is to what extent we can further enrich the software
titles," he said.
Hirai referred to last year’s Tokyo Game Show, when Ken
Kutaragi announced that Sony decided to slash the price of PlayStation 3 by 20 percent, but only for the
Japanese market.
PlayStation 3’s price was heavily criticized by analysts and
gamers alike, even from the moment it was announced for the first time. But
Sony argued that the price is fully justified, because PlayStation 3 is also a
media entertainment hub due to its BluRay drive.
Even with its BluRay, PlayStation 3 is lagging far behind
its competitors and it was constantly outsold by Nintendo Wii and Xbox 360.
For example, according to Video Game Chartz, Nintendo has
sold since its launch approximately 11.45 million units (3.59 million in Japan,
4.69 in the US and 3.17 in other areas) compared to Xbox 360’s 10.89 million
units (only 440,000 in Japan, 7.03 million in the US and 1.38 million in the
rest of the world). Although it was launched in US in the same month as Wii, PlayStation
3 holds only 17% of the next-gen console market, with 4.57 million units sold.
According to Enterbrain, a Japanese research company, in
August in Japan (considered until now to be PlayStation’s turf) Nintendo Wii
has crushed Sony’s gaming console. Enterbrain said that during last month Nintendo
managed to sell 245,653 units while Sony had to be content with only 81,541
PlayStation 3 consoles sold.
Sony’s stubbornness to slash the price of its gaming console
is rather odd especially since after in July they decided to cut 100 dollars
from the console’s price, there has been a rise in sales. July was a fine month
for Sony as the Japanese company sold the maximum number of PS3 units, since
its November 2006 debut. 159,000 consoles were sold in July compared to 98,500
the month before. But it seems like Sony didn’t learn anything from this
experience.
Tough Kazuo Hirai admitted that so far PlayStation 3 is far
away from being a real success. "The results we have produced so far have
been unfortunate”, he said.
About Nintendo and Wii, Hirai said: "We belong to the
same industry, and I think we seem to be aiming at different targets. Whatever
the industry in question, there is no way that just one company can have
everything.”
Still, Kazuo Hirai said today that the company will focus
more on promoting PlayStation 3 a game machine.
"As the fundamental point of our system, I think it is
still a game machine," Hirai said. "We want people to first enjoy it
for the possibility of interactive games. If we pursue too many directions,
people will keep asking us, 'What is PlayStation'?"
During his speech, Hirai also unveiled the widely expected DualShock
3 controller with a rumble feature, which looks exactly like the Sixaxis and
will launch in Japan in November, and North America and Europe in spring 2008.
No exact date or pricing are mentioned, nor does he say whether it has to be
bought separately or will be bundled with future PS3s.
Hirai mentioned that the DualShock 3 will be supported by
nine titles when it releases, including Devil May Cry 4, Ratchet & Clank
Future, Echochrome and both Metal Gear Solid 4 and Metal Gear Online.