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Blizzard dropped a bombshell on fans at the Starcraft II
gameplay panel at Blizzcon on Friday. Citing the epic scope the game’s story
had taken on, and their desire to not cut any of it, while still maintaining a
realistic development cycle, Blizzard have decided to release the highly
praised real time strategy game’s sequel as a trilogy of stand-alone campaigns.
Fan reactions were mixed.
Blizzard said Starcraft II will be released as three
separate standalone single player campaigns, one for each race, which will be
self-contained stories with no cliffhanger endings, but will still be tied by
an overarching plot. The campaigns are titled Terran: Wings of Liberty, Zerg:
Heart of the Swarm and Protoss: Legacy of the Void. All three races will be
available from the get-go in multiplayer, regardless of which campaign(s) you
have installed.
Blizzard said that the campaigns, each running for 26-30
missions will feel like games unto their own. Blizzard Executive VP of game
design Rob Pardo says that while the second and third campaign "will be
like expansion packs," the company isn’t planning on sacrificing content
and that it “really want[s] them to feel like standalone products."
This will be the first Blizzard RTS to feature more than one
expansion pack, as all previous titles since WarCraft II: Tides of Darkness in 1995 have had exactly one expansion
pack each.
Fans have had mixed
reactions, and while some praise Blizzard’s dedication to not cutting content,
others see the move as simply a scheme to make customers pay three times for
what is essentially just one product.
No official release
date or schedule for any of the trilogy’s parts has yet been revealed.
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