It seems like Masanao Maeda, the corporate director at
Sega's game software division, was right back in September when he predicted
that Sega’s game, Mario and Sonic at the Olympic Games, will sell 4 million
units. In the light Even a little bit pessimistic.
In an interview given to Bloomberg during last year’s Tokyo
Game Show, Maeda explained that his estimation is based on the huge success of
Nintendo Wii and Nintendo DS and he added that the upcoming Beijing Olympics
will also drive sales of the title. Even though he declined to give a specific
time period for the sales target, it seems like three months was enough, as
today Sega announced that Mario and Sonic at the Olympic Games has reached the
five million units milestone.
This is the first title to feature both iconic gaming
mascots Mario and Sonic and it was released on November 6 when the Wii version
hit store shelves in the United States. The game was initially announced in
March last year.
Sonic The Hedgehog is one of the most popular videogame
icons of all time with over 44 million games sold worldwide while Mario games
alone have sold more than 193 million worldwide.
In the spirit of the Olympic Games, the legendary mascots
also brought friends from their storied franchises along, including Luigi,
Knuckles, Yoshi and Tails, to compete in a variety of Olympic events.
The game offers four playing styles to choose from and
players can decide their game strategy: all-around, technical, speed, and power
- for example: Mario and Amy (All-around), Peach and Tails (Technical), Sonic
and Yoshi (Speed), and Knuckles and Bowser (Power). Players are able to choose
and try out, in both single and multiplayer mode, each event individually with
Single Match mode (where players can choose their event and play until they
score top marks).
They can also compete for the highest overall score in a
series of events in Circuit mode (where players can create their own circuit by
choosing the individual events, choose a pre-determined circuit, or randomly
generate a circuit).
“With adored icons and fun game play, Mario & Sonic at
the Olympic Games has shot to the top of the sales charts and is clearly
resonating with the growing audience of casual gamers that want an engaging and
accessible gaming experience,” said Simon Jeffery, President and COO, SEGA of
America.
According to the NPD Group, which tracks sales data in the United States, the game was one of the top-ten
best-sellers in the United
States – across all platforms – in the
critical holiday sales month of December. In January, Mario & Sonic was the
best-selling video game in England
across all formats.