 |
|
|
In lack of better ideas and an outwardly crippled
imagination, increasingly more productions are adaptations of popular video
games. If “Tomb Raider” hit the spot – mostly because of Angelina Jolie and her
similarity to Lara Croft – it doesn’t mean every adaptation will shatter the
box office. The “Silent Hill” movie adaptation was an example of a fine story
twisted around and with graphics worse than in the game itself, not to mention
how many people turn a deaf ear when they hear about “Sims: The Movie”.
The most recent console-to-screen adaptation involves the
dark, somber and highly popular “Max Payne”. The main character is played by
Mark Wahlberg, who is a cop in search of his family’s murderer. The director,
John Moore, spent a bit of his time perusing game boards, and the results were
nowhere near surprising. As it usually happens, the reviews from die-hard Max
Payne gamers were far from favorable. It’s interesting to notice that comic
book adaptations received a much better welcome from avid comic book readers.
The most popular example are the Superman and Batman series, closely followed
by the adaptations of Spiderman, X-Men, Sin City and many others.
The game-to-screen transitions are seemingly becoming a
trend, as Sony Pictures is preparing the “Metal Gear Solid” movie, Universal is
transforming “God of War” and Walt Disney Pictures – “Prince of Persia”. 20th
Century Fox is apparently on a roll, after their previous adaptation of the
game “Hitman” was met with success.
Directors are torn between the two ways one can adapt a
game. On the one hand, you want to give gamers new elements which aren’t
included in the game, in order to make them want to see the movie instead of
continuing to play the game. On the other hand, those who haven’t played the
game need a straight story in order to understand what’s going on in the movie.
Striking a balance between these expectations is the key to a successful
adaptation. But the balance is hard to achieve, as history has shown us time
and time again.
Image Credit: www.maxpaynethemovie,com
© 2007 - 2008 - eFluxMedia