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Douglas Edric Stanley decided to pull his 'Invaders' game from
the Leipzig Games Convention exhibition that took place at the end of last
week, due to a large number of negative responses to his “Space Invaders”
remake.
“While I realize the dangerous precedent of allowing the
lowest common denominator dictate what is and is not a valid form of
expression, unfortunately the current tone has totally obfuscated the original
aims of the piece,” Stanley wrote on his blog.
Although he admits to the “uncomfortable ambiguity” of his
work, Stanley explained that it was never his intention to create controversy
for controversy’s sake, which unfortunately, it is exactly what it has become.
'Invaders' is based on the original Space Invaders
installation, but the setting is what made people reject it as hurtful and
inconsiderate. The game features the World Trade Center Towers, which have been
destroyed by the terrorist attacks of September 11, 2001.
The game allows players to control a cannon and fire it in
order to prevent a catastrophe from happening. In the end, of course, just as
in the original game, the trial remains unsuccessful.
Stanley described his game as “a social tale that can be
related to historical tales without losing its poetic power.” However, he
appears to be among the few to see the game’s poetic power, considering the
reactions he’s been receiving ever since, including death threats.
Stanley said it was his decision to pull the game, without
being pressured by the organizers of the Games Convention. According to him,
the organizers have been nothing but supportive in defending the right of
artists to speak freely and in whatever context they may choose.
He continues to be believe that the American response to his
creation was simply immature and lacking consideration that other parts of the
world have shown his work. On the other hand, Americans who’ve lost friends and
family in the 9/11 incident don’t believe they are the ones lacking
consideration.
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