 |
|
|
Jenova Chen and the creators of “Flower” game from Sony just wanted to offer their players of Play Station 3 some kind of dreamland to which they can easily escape the hard world outside. Chen said that he first thought to create a space which would be like an extension of a living room.
Further, Chen also thought that it would be better for the Play Station 3 to lead its players to a “warm and welcoming space,” which would look like a backyard, full of flowers and beautiful colors.
Available for $9.99 starting today through the PlayStation Network, “Flowers” is an efflorescent game for Sony’s Play Station which transports its players in the role of the wind. Dean Takahashi from VentureBeat.com describes the game as a “breath of fresh air.”
Many current games are keen on adventure and realistic fights and “Flower” might just conflict with them through the imaginary world that it offers. Driving the road between San Francisco and Los Angeles you may actually see the lush grass fields that Chen inspired the game from. He wanted “Flower” to inspire the nature experiencing and how does it feel when you’re surrounded by it.
Yet, you don’t get to see anything but a single flower pot at the beginning of the game. As you stand in an urban apartment you get to see the flower on the windowsill waiting for you to enter the natural world. The flower pot represents the gateway between the real world and the natural world and as soon you enter it, the whole environment needs you to browse through the green yards.
By pushing any button, a nice and colorful petal appears and starts to dance on the music of the winds. Its movements are totally in your control, as you move the wireless controller. As Chen said, he wanted to put the players in the roles of the healers.
© 2007 - 2009 - eFluxMedia