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It's a well-known problem that developers want their
applications placed in Apple's App Store. Yesterday, Craig
Hockenberry posted an open letter to Steve Jobs on his blog, stating
that some developers were producing cheap apps to get good placement
in the App Store. Amazing as it seems, it looks like something
actually happened, as the App store has started separating paid apps
from unpaid, with rankings for each. These lists now appear on the
left and right sides of the results, giving users a chance to see
what's currently the cream of the crop.
However, this information has been available on the
iPhone version of the App Store since the 2.2 firmware update.
Unfortunately for them, users searching for new applications in
iTunes have had a less exploratory experience. Of course, some
applications will now get more exposure among iTunes shoppers.
Developers had even gone so far as to change their pricing to get
better screen real estate on the store's pages.
In related news, it looks like Apple decided apps
publishers who want to have a little bit of fun should be allowed
their day in the sun. For example, Apple is going to start approving
a whole new “genre” of apps, and the Pull My Finger App will be
the first to be accepted in this genre. If anyone wonders why Apple
has rejected so many apps by now, it seems that the company was
sorting out how this “genre” of apps were going to be handled.
More and more apps will follow, as Apple has lifted the restriction
on them. All in all, there will be a couple of productive days for
iPhone users, as they'll receive lots of apps.
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