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After studying the behavior of 120 school kids in Melbourne,
Australian researcher Grant Devilly concluded that is no prove that links
violence and video games.
"If you have a quite hyper kid, they will come
down after playing a bit, but for the rest of the kids, the vast majority, it
makes no difference at all in their general aggression rate," Devilly
said.
His finding was that those predisposed to violence, and who were more reactive
to their environments, changed their behaviour after playing a violent video
game. Some became aggressive and some did not."The majority of people didn't increase in aggression at all - and we are
not the first people to find that," Devilly said.
The Swinbourne University study relied on monitoring
the behaviour of children after a 20-minute session with the violent video game
Quake II.
Still, one month ago, researchers at Ludwig Maximilians University in
Munich, Germany, foud out that drivers who play racing video games are more
likely to take risks behind the wheel.
The team conducted three studies, published in the American
Psychological Association's Journal of Experimental Psychology, that
found players of the games tend to be more aggressive drivers and are
more prone to accidents, The Telegraph newspaper of London reported
Monday.
Two of the studies found that interviewees admitted to having
more aggressive feelings toward driving and to taking more risks after
playing the games, while the third, which employed the use of a driving
simulator, found that men took more risks on the simulator after
playing the games. The amount of risk-taking was not increased for
women.
"Risky media content, as provided by racing games, activates
feelings of arousal and excitement related to increased risk taking ...
at least in men," said team member Peter Fischer."We conclude that playing computer games could provoke unsafe driving.
"Road traffic practitioners should bear in mind the possibility
that racing games indeed make road traffic less safe, not least because
game players are mostly young adults, acknowledged as the highest
accident-race group."
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